下面说一说我理解的微信二维码使用的过程,首先我们可以把自己想放在二维码里面的信息,使用自己的微信公共号生成这个二维码,通过web或者什么以图片的形式输出出来,然后我们对这这个二维码用微信的“扫一扫”扫描,如果你还未关注这个微信公共号,微信会提醒你关注,并反馈相应的信息,如果你关注了这个号,那么会自动反馈给你二维码里面的内容。
下面开始代码的内容:
首先我们参考微信的教程,使用自己的微信公共号生成一个二维码,并通过web显示出来。利用我们之前讲过的Access_Token创建一个含有自己信息的Ticket,自己的信息在这里叫做“scene_id”。微信平台使用了这样Json对象来描述Ticket:
时二维码:
expire_seconds": 1800, "action_name": "QR_SCENE", "action_info": {"scene": {"scene_id": 123}}}
一个参数代表有效时间,第二个参数就是临时二维码的标识,是一个常量,第三个参数就是我们要放进去的“scene_id”
久二维码:
action_name": "QR_LIMIT_SCENE", "action_info": {"scene": {"scene_id": 123}}}
是缺少了有效时间,其他不再解释了
看下面创建Ticket的代码,函数返回值是包含了我们自定义信息的Ticket:
/ <summary> /// 创建二维码ticket /// </summary> /// <returns></returns> public static string CreateTicket(string TOKEN) { string result = ""; //string strJson = @"{""expire_seconds"":1800, ""action_name"": ""QR_SCENE"", ""action_info"": {""scene"": {""scene_id"":100000023}}}"; string strJson = @"{""action_name"": ""QR_LIMIT_SCENE"", ""action_info"": {""scene"": {""scene_id"":100000024}}}"; string wxurl = "https://api.weixin.qq.com/cgi-bin/qrcode/create?access_token=" + TOKEN; WebClient myWebClient = new WebClient(); myWebClient.Credentials = CredentialCache.DefaultCredentials; try { result = myWebClient.UploadString(wxurl, "POST", strJson); //WriteLog("上传result:" + result); Ticket _mode = JsonHelper.ParseFromJson<Ticket>(result); //UploadMM _mode = JsonHelper.ParseFromJson<UploadMM>(result); //result = _mode.ticket; result = _mode.ticket + "_" + _mode.expire_seconds; } catch (Exception ex) { result = "Error:" + ex.Message; } //WriteLog("上传MediaId:" + result); return result; }
/// <summary> /// 创建二维码ticket /// </summary> /// <returns></returns> public static string CreateTicket(string TOKEN) { string result = ""; //string strJson = @"{""expire_seconds"":1800, ""action_name"": ""QR_SCENE"", ""action_info"": {""scene"": {""scene_id"":100000023}}}"; string strJson = @"{""action_name"": ""QR_LIMIT_SCENE"", ""action_info"": {""scene"": {""scene_id"":100000024}}}"; string wxurl = "https://api.weixin.qq.com/cgi-bin/qrcode/create?access_token=" + TOKEN; WebClient myWebClient = new WebClient(); myWebClient.Credentials = CredentialCache.DefaultCredentials; try { result = myWebClient.UploadString(wxurl, "POST", strJson); //WriteLog("上传result:" + result); Ticket _mode = JsonHelper.ParseFromJson<Ticket>(result); //UploadMM _mode = JsonHelper.ParseFromJson<UploadMM>(result); //result = _mode.ticket; result = _mode.ticket + "_" + _mode.expire_seconds; } catch (Exception ex) { result = "Error:" + ex.Message; } //WriteLog("上传MediaId:" + result); return result; }
建了Ticket以后,我们再根据这个Ticket创建一个图片,并保存在服务器上,函数返回的是图片在服务器上的路径(便于我们使用image控件显示出来):
public string GetTicketImage(string TICKET) { string content = string.Empty; string strpath = string.Empty; string savepath = string.Empty; string stUrl = "https://mp.weixin.qq.com/cgi-bin/showqrcode?ticket=" + Server.UrlEncode(TICKET); HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(stUrl); req.Method = "GET"; using (WebResponse wr = req.GetResponse()) { HttpWebResponse myResponse = (HttpWebResponse)req.GetResponse(); strpath = myResponse.ResponseUri.ToString(); WebClient mywebclient = new WebClient(); savepath = Server.MapPath("image") + "\\" + DateTime.Now.ToString("yyyyMMddHHmmssfff") + (new Random()).Next().ToString().Substring(0, 4) + "." + myResponse.ContentType.Split('/')[1].ToString(); try { mywebclient.DownloadFile(strpath, savepath); } catch (Exception ex) { savepath = ex.ToString(); } } return strpath.ToString(); }
public string GetTicketImage(string TICKET) { string content = string.Empty; string strpath = string.Empty; string savepath = string.Empty; string stUrl = "https://mp.weixin.qq.com/cgi-bin/showqrcode?ticket=" + Server.UrlEncode(TICKET); HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(stUrl); req.Method = "GET"; using (WebResponse wr = req.GetResponse()) { HttpWebResponse myResponse = (HttpWebResponse)req.GetResponse(); strpath = myResponse.ResponseUri.ToString(); WebClient mywebclient = new WebClient(); savepath = Server.MapPath("image") + "\\" + DateTime.Now.ToString("yyyyMMddHHmmssfff") + (new Random()).Next().ToString().Substring(0, 4) + "." + myResponse.ContentType.Split('/')[1].ToString(); try { mywebclient.DownloadFile(strpath, savepath); } catch (Exception ex) { savepath = ex.ToString(); } } return strpath.ToString(); }
后我们把这个图片显示出来就可以了:
protected void Page_Load(object sender, EventArgs e) { string _access_token = string.Empty; _access_token = IsExistAccess_Token(); string str = CreateTicket(_access_token); Response.Write(str + "<br/>"); str = str.Split('_')[0].ToString(); str = GetTicketImage(str); Image1.ImageUrl = str; Response.Write(str); } sharp] view plaincopy在CODE上查看代码片派生到我的代码片 otected void Page_Load(object sender, EventArgs e) { string _access_token = string.Empty; _access_token = IsExistAccess_Token(); string str = CreateTicket(_access_token); Response.Write(str + "<br/>"); str = str.Split('_')[0].ToString(); str = GetTicketImage(str); Image1.ImageUrl = str; Response.Write(str); }
面用到了一个Ticket类,我把代码也粘贴出来:
/
// <summary> ///Ticket 的摘要说明 /// </summary> public class Ticket public Ticket() { // //TODO: 在此处添加构造函数逻辑 // } string _ticket; string _expire_seconds; /// <summary> /// 获取的二维码ticket,凭借此ticket可以在有效时间内换取二维码。 /// </summary> public string ticket { get { return _ticket; } set { _ticket = value; } } /// <summary> /// 凭证有效时间,单位:秒 /// </summary> public string expire_seconds { get { return _expire_seconds; } set { _expire_seconds = value; } }
/// <summary> ///Ticket 的摘要说明 /// </summary> public class Ticket public Ticket() { // //TODO: 在此处添加构造函数逻辑 // } string _ticket; string _expire_seconds; /// <summary> /// 获取的二维码ticket,凭借此ticket可以在有效时间内换取二维码。 /// </summary> public string ticket { get { return _ticket; } set { _ticket = value; } } /// <summary> /// 凭证有效时间,单位:秒 /// </summary> public string expire_seconds { get { return _expire_seconds; } set { _expire_seconds = value; } }
一部的工作我们做完了,按照微信自己的标准生成了一个包含我们自定义信息的二维码了,下面就是扫码过程了,这里您可以使用其他标准的扫码工具扫一下试试,我们包含的“scene_id”信息是扫不出来的,刚才说过了,这不是一个标准的二维码标准,是微信自己的!下面我们来写一下微信扫码的事件响应就OK了,这里有两个事件:第一是我们没有关注这个微信号时直接扫(扫完会提醒您关注),第二是我们已经关注后扫,我们把之前的代码加上这两个事件,不再解释了:
protected void Page_Load(object sender, EventArgs e) { message wx = GetWxMessage(); string res = ""; if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.Trim() == "subscribe") { string content = ""; if (!wx.EventKey.Contains("qrscene_")) { content = "/:rose欢迎北京永杰友信科技有限公司/:rose\n直接回复“你好”"; res = sendTextMessage(wx, content); } else { content = "二维码参数:\n" + wx.EventKey.Replace("qrscene_", ""); res = sendTextMessage(wx, content); } } else if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.ToLower() == "scan") { string str = "二维码参数:\n" + wx.EventKey; res = sendTextMessage(wx, str); } else if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.Trim() == "CLICK") { if(wx.EventKey=="HELLO") res = sendTextMessage(wx, "你好,欢迎使用北京永杰友信科技有限公司公共微信平台!"); } else { if (wx.MsgType == "text" && wx.Content == "你好") { res = sendTextMessage(wx, "你好,欢迎使用北京永杰友信科技有限公司公共微信平台!"); } else if (wx.MsgType == "voice") { res = sendTextMessage(wx, wx.Recognition); } else { res = sendTextMessage(wx, "你好,未能识别消息!"); } } Response.Write(res); }
protected void Page_Load(object sender, EventArgs e) { message wx = GetWxMessage(); string res = ""; if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.Trim() == "subscribe") { string content = ""; if (!wx.EventKey.Contains("qrscene_")) { content = "/:rose欢迎北京永杰友信科技有限公司/:rose\n直接回复“你好”"; res = sendTextMessage(wx, content); } else { content = "二维码参数:\n" + wx.EventKey.Replace("qrscene_", ""); res = sendTextMessage(wx, content); } } else if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.ToLower() == "scan") { string str = "二维码参数:\n" + wx.EventKey; res = sendTextMessage(wx, str); } else if (!string.IsNullOrEmpty(wx.EventName) && wx.EventName.Trim() == "CLICK") { if(wx.EventKey=="HELLO") res = sendTextMessage(wx, "你好,欢迎使用北京永杰友信科技有限公司公共微信平台!"); } else { if (wx.MsgType == "text" && wx.Content == "你好") { res = sendTextMessage(wx, "你好,欢迎使用北京永杰友信科技有限公司公共微信平台!"); } else if (wx.MsgType == "voice") { res = sendTextMessage(wx, wx.Recognition); } else { res = sendTextMessage(wx, "你好,未能识别消息!"); } } Response.Write(res); }
OK,这样我们就完成了上面所设想的功能,扫码后先判断了是否关注,没有关注的提示关注,然后反馈我们自定义的参数“scene_id”,如果关注了同样直接反馈“scene_id”信息。